

Knowing this, she pairs well with the Lumberjack, as not only will the Lumberjack weaken swarms and mini-tanks for the Bandit to finish off, but after he is defeated, the Bandit will also dash to her next target faster. The Bandit's dash is affected by Rage, meaning that while under Rage, she will be able to dash quicker.However, this combo is susceptible to air units, such as the Minion Horde, so be sure to have proper supports. When this damage is combined with the Bandit's dash, they can take out glass cannons like a Lumberjack. They are able to keep up with each other while not colliding too much, and the Dark Prince's splash will eliminate swarms like a Goblin Gang. This lets her get to the Tower faster while countering a troop. When there is a single troop that is one shot by the Bandit's dash between the bridge and the Princess Tower, place the Bandit down so that she will dash onto the troop, then dash onto the Tower.Her dash damage is enough to one-shot equivalently levelled Dart Goblins and Princesses, and it will take down troops like the Musketeer to half health, only requiring two more regular attacks to completely defeat them. Knowing this, she can be effective at taking out ranged troops that are placed near it. The Bandit's dash is able to cross the river.Knowing this, the Goblins can easily shut down the Bandit for a positive Elixir trade.

Without the dash, she cannot one shot any mini-swarm with hitpoints higher than or equivalent to a Goblin. Take advantage of this and place melee troops directly in front of her to prevent her from initiating her dash and dealing high damage.

It spawns a fast, single target, ground-targeting, melee, ground troop with moderate hitpoints and moderate damage. The Bandit is a Legendary card that is unlocked from the Rascal's Hideout (Arena 13). The mask keeps her identity safe, and gives her bonus cool points!” “The Bandit dashes to her target and delivers an extra big hit! While dashing, she can't be touched.
